Animation continuity error on recent Bad Batch, and my thoughts on the episode. SPOILERS

Feb 29, 2024 4:33 AM

So I want to preface this with a spoiler warning.

This is in regards to the fourth episode of The Bad Batch.

I thought it was a good episode and it felt fun and tense.

My continuity error I noticed was by accident. I wasn't looking for mistakes or issues. But I noticed that as the cargo ship was getting ready to take off, Crosshair ran up the boarding ramp and fired some shots back. He then got shots fired at him and hitting the ramp and the ship so he enters the ship and retracts the boarding ramp. Ramp closes. Scene is now in the cockpit and they are starting the repulsers and reving up the engines to lift off out of the port. Scene changes to exterior shot as the cargo ship takes off, and what do I see? The ramp that Crosshair closed as he entered the ship was fully extended and then started to retract. Just noticed it was closed, then fully opened again, and then closing completely. I only noticed it by mistake cause I was thinking that Han would have yelled for the ship to blast off as he shoots back to the stormtroopers before closing the hatch and retracting the ramp and then running to the cockpit as the ship is already accelerating from the spaceport. 

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I apologize if you notice it too now. At least it isn't as bad as blue jean guy in the Mandalorian. lol

My thoughts on the episode:

The fact that Crosshair starts to let himself follow Omega's lead and assist in helping others, albeit reluctantly, is a nice character arc. We know we want him to be the good guy, and having the Empire betray him and imprison him causes him to doubt his training. To doubt the Empire. And to have Omega rescue him after all he has done to her and the others brings some light into his dark heart. The ending was the best cliffhanger. We don't know if Crosshair will stay with Omega or take off in that cargo ship. After all, there has to be a way to deactivate the transponder and tracking beacons. 

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